Chickens

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The Beast
Many consider this beast to be the hardest beast to slay in scaperune, and has in fact only been slayed 16 times since it was released. It is capable of killing even the highest leveled players, before they even reach it. The Chicken itself was made infamous in the Falador 666 massacre, in which it single-handedly destroyed over 3 guards, and stole a substantial amount of 2gp, enough to completely destroy the economy. The effects of said attack still continue to be felt today.

About
Combat level 786

Hitpoints 2001

Slayer level Not assigned

Members only? Yes

Aggressive? Yes

Poisonous? Yes

Immune to poison? Yes

Attack style Melee, magic, ranged

Max hit 52 (Melee), 66 (Magic) 56 (Ranged)

Weakness Stab Attacks

Always drops None

Examine text A vision of supernatural horror

Drops
 * 25,000 to 60,000 coins (very common)
 * Noted 100 Steel Bolts (common)
 * Noted 50 Air Rune (common)
 * Grimy guam (Common)
 * Grimy marrentill (rare)

Unique Drops
 * Iron full helm (1/100)
 * Chef Hat (1/500)
 * Bronze Dagger (1/1000)
 * Empty Pot (1/5000)

Habitat The Beast resides in the cave north of the ruined farms in the Wilderness, in the final room. If players have not completed Summers End quest, they will not see the beast and the cavern will be empty.

Attacks The beast's attacks are...

1. A semi-transparent ball of energy propelled at a player, which is a magic-based attack. This will deal ~55 damage without prayer and will drain a player's Magic, Prayer or Summoning level by a small amount. If the attack tries to drain a stat that is already at zero, the attack will instead drain HP.

2. A more powerful spiky blast of energy, which is also magic-based. This can deal up to 65 damage, even through the Protect from Magic prayer.

3. An attack that looks like a flying claw. This targets a location on the ground, rather than a player. If players move out of the way before it lands, the first Claw will not deal any damage. Once this lands, however, it will fire off four smaller Claws. These attacks will deal up to 30 damage individually; this is slightly reduced by Protect from Magic.

4. The beast also has a single-target melee attack which hits up to 51. It can be blocked completely by Protect from Melee, although using this prayer makes the other attacks more dangerous. It will only use this attack when standing next to the target player. This move used to be avoidable by standing underneath the Beast until it targets another player, but is no longer effective because of the beast's stomp attack.

5. The beast will sometimes summon a Dark Energy Core. It is level 75, and has 25 Hitpoints. Even with its low Defence and Hitpoints, it may be difficult to kill as it can only be damaged some of the time. The Stranger plant special move and Emerald bolts (e) will help to freeze it for a long period of time, and it will cause damage at 1/100 the normal speed. The Dark Energy Core jumps around the room, hurting all players standing within one square of it for 6 to 12 Hitpoints rapidly; about every half second. Any damage this deals also heals the Beast. However, continually avoiding the Core will not help a team, because the Core cannot be attacked while it is jumping after a player. The best thing for players to do is just to kill it. They should not worry about the beast healing; these healed hitpoints will be quickly depleted if the player has a good team.

6. The beast was given a stomp attack that damages players standing underneath it. This attack cannot be blocked by Protect from Melee, and deals up to 51 damage. Players can run out of his range of stomping so that they cannot be attacked, but this is hard to do. Vengeance is not activated by this attack.

Its attacks will always follow through to the area outside the passage if already discharged, even when players leave. However, if the beast kills you outside the main area, you will be granted a grave stone upon death.



WHAT TO BRING

Weapons

The recommended weapons are...

Attack Weapons
 * Bronze Longsword (highly recommended)
 * Bronze Dagger
 * Bronze Scimitar
 * Iron Longsword
 * Bronze Maul (if strength level is 90 or higher)

Ranged Weapons
 * Shortbow (bronze arrows)
 * Wooden Crossbow (bronze bolts)

Magic Weapons
 * Runes for air bolt
 * Runes for fire bolt (fire bolt is not as strong as air bolt but rarely can burn the beast doing 10 damage every 15 seconds.

Melee Armour
 * full Bronze
 * Full Iron
 * bronze defender
 * Wooden shield
 * Bronze Sq. Shield
 * Leather gloves, leather boots

Ranged Armour
 * Leather Body
 * Leather Chaps
 * Leather cowl
 * Leather vambraces

Magic Armour
 * Monk Robes
 * Wizard Hat

Miscellaneous
 * Brass Necklace
 * Spirit Wolf
 * Prayers